August 2012
1 post
3 tags
Aug 11th
July 2012
1 post
Steam Sale metagame
7nights: Buy your friends terrible things. Dakota => Jay: Railworks Train Simulator 2012 Jackson => Jay: Railworks Trains vs. Zombies DLC Jay => Jackson: Petz 2 Dakota => Jackson: Railworks Train Simulator 2012 Jackson => Dakota: Cricket Revolution Jackson => Jay: Echo the Dolphin and The Sands of Time to be continued? The real reason there hasn’t been any...
Jul 19th
7 notes
June 2012
2 posts
1 tag
Jun 24th
11 notes
1 tag
Amria session 4
The group reenters Mullois territory as they head East to Ordeville. On their way they pick up Sedgewick, a timid and paranoid man who claims to be an Inktongue, a possessor of amazing but uncontrollable power. They enter the The Blessed City, the Mullois capitol, and are instantly met with the young Andrew Mullois, heir to the city, executing a dissenter. The group is hired to defend a business...
Jun 11th
1 note
May 2012
19 posts
3 tags
May 24th
3 notes
1 tag
May 24th
1 tag
May 21st
7 notes
2 tags
May 20th
6 notes
1 tag
May 19th
1 note
May 19th
1 tag
strangeagent asked: What's up with Richard and Frey? Are they, you know, into each other?
May 17th
1 note
Anonymous asked: Is your campaign setting homebrewed or does it draw from any particular campaigns with a little name-changery?
May 16th
DMing: I am also bad at this.
However, I would be more than willing to make a fool of myself attempting to answer your questions. There is now an ask box on the side bar thing. Ask and thou shalt receive (an ill conceived reply). - Faust
May 15th
1 tag
May 14th
8 notes
1 tag
May 14th
2 notes
May 13th
4 notes
1 tag
May 13th
8 notes
1 tag
Amria session 3
Our third session started in the Celessian camp the party had been staying at. They were provided with an updated map, indicating locations of Mullois armies as well as the last known location of the stone sword required for the puzzle in the ruins. It is revealed that Asta is under a Fey curse of unknown effect. The party leaves in search of the sword. They arrive at a small cabin where a large...
May 12th
1 note
May 6th
9 notes
May 6th
10 notes
Session 2 Adventure Journal - Asta, Narrator
[[MORE]]Hi! My name is Asta. I’m kind of a Wizard. I am the voice of The Helpful Narrator. Faust. I’m on a quest to learn the secrets of magic before my time runs out. I found a master of elemental magic, a Fey fox-creature named Lyech. At first I didn’t trust him, but he’s pretty alright, I guess. He’d made a promise with a dying woman to deliver a letter to the...
May 5th
Session 1 Adventure Journal - Lyech
[[MORE]] I hid in the cave first. Call it animal instinct or downright cowardice, but when all those men showed up, smelling of blood and metal, I scurried right to the back of that dark cavern. I don’t even know where the others came from, but they must have had their own reasons to flee. I only wish they’d picked a different damned hiding spot. If it weren’t for them, I...
May 5th
Amria session 2
Session 2, the session in which the group tries to deliver a blood-stained letter, but gets distracted by an ancient puzzle and chases the stone sword that could be the key across the East. A Mullois fortress is assaulted, a village is burned to the ground and suddenly the entire nation is after our heroes! Fleeing the Eastern army, our intrepid adventurers escape into the nearby nation of...
May 5th
Amria House Rules
If you’ve joined any of our D&D streams, you know that we’re role playing renegades that don’t play by the rules. Mostly because we don’t know them. But that’s alright, we made up some rules of our own to compensate. If you were ever curious about why the Wu Jen is using a fantastically deadly stick or why or Wizard is just so shitty, read on. It might give you...
May 1st
April 2012
7 posts
1 tag
Lyech Player: Matt Race: HengeYokai Class: Wu-jen/Swordsage Lyech hails from another world- though he doesn’t know the precise origins of his people, they came over to this land from the Fey long ago. Over time, they became a peculiar mixture of man and fey-beast. His clan hid themselves away in the forest, practicing their elemental magic and becoming guardians of the natural world....
Apr 30th
1 note
1 tag
Richard Player: Jackson Race: Human Class: Soulknife Alignment: Neutral Good Richard is a well meaning but naïve wanderer with a positive vacancy that strangers find endearing and allies find obnoxious. The type of person satisfied living an honest life in a small village, the doors of adventure opened to him when he discovered his magic. Richard quietly walked through them with a...
Apr 30th
1 note
1 tag
Asta Player: Jay Race: Human Class: Shitty Wizard (Fighter/Wizard Bad Hybrid) Alignment: Chaotic Neutral     Asta is an uncultured, inexperienced Magus who behaves like a Fighter. Her upbringing and past experiences with the Fey have made her believe that magic is fundamentally evil. And yet, she now seeks the secrets of magic to lift an almighty curse, a quest of desperation that has made her...
Apr 30th
1 tag
Apr 29th
5 notes
1 tag
Amria session 1
Session 1, the session in which our heroes discover one another in the most dire of circumstances. An alliance of desperation is forged under the shadow of the sinister and zealous Mullois. A young adventurer named Richard, an aspiring mage named Asta, a dapper rogue named Micky, a half-Fey swordsman named Lyech and a Duskling barbarian named Fray form a bond that will shake the very foundations...
Apr 29th
1 note
1 tag
Apr 29th
10 notes